Lisa from Blackpink and Anyma release ‘Bad Angel’, building a visual universe that redefines electronic music in 2026

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Lisa from Blackpink and Italian producer Anyma present ‘Bad Angel’, a collaboration that merges music, digital narrative and cinematic aesthetics.

Contemporary music continues to expand its boundaries, and the new collaboration between Lisa from Blackpink and Italian producer Anyma proves it. Titled ‘Bad Angel’, the project goes far beyond a single track. It unfolds as a visual and conceptual experience that connects sound, digital storytelling and cinematic aesthetics within a unified language.

The announcement arrived through a joint social media post, accompanied by a teaser that clearly establishes the tone of the release. From the outset, the audiovisual piece builds a controlled, almost futuristic atmosphere, where every element feels designed as part of a larger system. This is not simply promotion — it is an entry point into a broader universe.

The teaser opens with Lisa lying on a marble structure, connected to a network of wires that suggests a fusion between the human and the technological. The setting evokes ancient ruins reinterpreted through a digital lens, drawing on references to Greek and Roman architecture while filtering them through a contemporary aesthetic. As the scene unfolds, a fragment of the track plays, with Lisa delivering the line “I’m pretty pretty bad for an angel”, reinforcing the tension between the celestial and the disruptive.

The sequence then shifts to Anyma, positioned within a similarly desolate environment defined by a digital landscape. His presence is deliberate: it connects both narratives within the same visual universe, suggesting that the collaboration forms part of a wider story. The edit confirms the song title, the artists involved and the release date, building anticipation without revealing too much.

This approach is not isolated. The visuals are directly tied to Æden, the audiovisual project Anyma has been developing, which will serve as the foundation for his upcoming world tour. First introduced in February, the concept presents a space where the human, the technological and the symbolic coexist in what can be described as a “digital renaissance”. In that initial teaser, Anyma appeared awakening in a deserted environment, connected to wires — a sequence that now finds continuity in ‘Bad Angel’.

Lisa’s integration into this system not only expands the scope of the project but also adds a new layer of meaning. Her role is not limited to a musical collaboration; she becomes an active part of the visual narrative that defines Æden. This positions the release as a key element within a larger creative ecosystem.

Timing also plays a crucial role. The release of ‘Bad Angel’ on 8 April is no coincidence, arriving just two days before Anyma presents Æden at Coachella, one of the most influential stages in the global music industry. This alignment positions the track as a direct extension of the live experience, reinforcing the connection between digital content and physical performance.

Beyond its immediate impact, this collaboration reflects a clear shift within the industry: music is no longer presented in isolation, but as part of complex narrative universes where image, concept and sound are fully integrated. In this context, artists like Lisa and Anyma are not simply releasing songs — they are creating immersive experiences.

With ‘Bad Angel’, both artists deliver more than a single. They propose a new way of understanding music releases, where every detail contributes to a larger narrative. And in doing so, they make one thing clear: the future of music is not only about what we hear, but about everything built around it.